In this final game in the series of E-field lessons, players progress rapidly through three levels of increasing difficulty. The goal is to feed the hungry dragon lighting strikes. Other charged objects in the world can steal the strikes though, and watch out for the evil birds!
Coulomb’s Law will help players understand the conditions before a lightning strike can occur so they can position the dragon correctly. Each level lasts for two minutes: Level 1 moves slowly with fewer birds; levels 2 and 3 each move faster with more evil birds. Remind students to note their scores after each game play.
***NOTE: This version is an experiment run between congruent and incongruent gestures. Mode A should be played for congruent gestures.
Standalone version coming soon!
This material is based upon work supported by the National Science Foundation under Grant No1020367. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
1GHz or better processor
1GB or more RAM
DirectX9 compatible or better Graphics Card
OSX 10.6 or Later
Boot Camp Support Software 5.1 or Later
Windows 8 or 8.1
64 Bit (x64) processor
Dual Core 3.1 GHz or better
4GB RAM or more
Kinect 2.0 Sensor
USB 3.0 bus dedicated to Kinect
DirectX 11 video card
The latest Kinect for Windows 2.0 drivers from Microsoft